What It Takes to Build a Game in a War Zone
[ad_1] The offices of GSC Game World smelled like a gas station. The Kyiv-based studio, responsible for the cult-classic immersive sim S.T.A.L.K.E.R. Shadow of Chernobyl and its hotly anticipated direct sequel S.T.A.L.K.E.R.…
‘The Last of Us Part One’ Is a Good Time to Reconsider Remakes
[ad_1] I spent most of my summer staring at Joel Miller’s goatee. Naughty Dog, as it often does in the off years between major releases, unveiled its latest back-catalog remaster…